Gamification Using “Science of Habit Cycle” to Transform User Behavior
Security researchers examine technical aspects of Gamification Using “Science of Habit Cycle” to Transform User Behavior.
Summary
No summary yet — watch the video above, or open it on YouTube.
Related talks
RSAC Cybersecurity·22 min
Security researchers examine technical aspects of The History of Internet Failures and How We Might Break the Cycle.
historyinternetfailure+2
RSAC Cybersecurity·58 min
Engineers explore architecture and security mechanisms for Let Your Users Go Rogue.
userrogueusers
37th Annual FIRST Conference·28 min
Security researchers examine technical aspects of RE(HACK)T: Open-Sourcing a Boardgame for User Awareness.
hackopen-sourcingboardgame+2


